The people behind W3League.net: architecture, DotA Classic, the platform and the website.
W3League.net is a community Warcraft III: The Frozen Throne project. These are the people who build the platform, the DotA Classic map and the website — and those who help test it.
Core team
Founder
Korneeey
Founder & Technical Architect
Founder of the W3League.net project. Responsible for technical architecture, server infrastructure, strategic development, and the platform's concept. Coordinates the development of all project components, ensures their cohesion, and oversees the quality of implementation.
quq_CCCP
Lead Map Developer
Lead developer of the DotA Classic map for W3League.net. Responsible for implementing game mechanics, balance systems, visual and logical elements of the map. Handles performance optimization, bug fixes, and ensures the stable operation of the map.
Karaulov
Core System Developer
Developer and technical specialist whose work formed the foundation of the project's server and client architecture. Participates in solving complex tasks and maintains system stability. His contribution is fundamental to the architecture and operation of the entire platform.
Elken
Gameplay & Concept Advisor
Participates in testing and discussing game elements of the DotA Classic map — heroes, abilities, items, visual effects, and models. Suggests ideas for improving balance and visual presentation, helps shape the overall concept of the map.
Trocyuk
Frontend Developer
Develops the web interface for the W3League.net project. Responsible for implementing and improving the website's user interface, ensuring its visual consistency, ease of use, and consistency with the platform's overall style.
Thanks for testing
Map testing is a large part of the work on DotA Classic. Special thanks to:
Lost.Of.Heaven
NeonRider
Xanaxy
Get in touch
Questions for the Administration go through the official channels on the Contacts page.